Overload (PC)

Overload is a new six-degree-of-freedom shooter from the creators of Descent, currently under development. We released our 1st Early Access build on March 13, 2017, with our 1st major update (version 0.2) released on March 30, 2017. The current Early Access release contains the following, as of version 0.2:

5 unique Challenge Mode levels
Infinite and Countdown variants that change the focus to Survival or Efficiency
Optional training level for refining your piloting skills
One story mode single-player level (level 3 from the main 15-level campaign)
One sample single-player level (not part of the main campaign)
13 explosive weapons (7 primary weapons and 6 missiles)
10 terrifying robot enemies
See below for the Full Game features, expected to release in late 2017.EARLY ACCESS ROADMAPOur focus with Early Access is to make Challenge Mode the best it can be through iteration, polish, and player feedback. We will also be revealing about a third of the single-player campaign with a focus on refinement of the elements present there as well as interface and level complexity/flow.

We plan to do a significant update to the game every 3-4 weeks of similar size, with some smaller updates to address bugs and player feedback. Much of the story content will be held back for the full game release, but by the end of Early Access, Overload will feature:

10+ Challenge Mode levels
Multiple rule variants in Challenge Mode
XP-based unlocks and permanent upgrades for Challenge Mode
5 Single-player fully playable campaign levels
13-14 upgradeable weapons with fully functional upgrade screen in single-player
15+ robots of varying ferocity
The remaining content listed in the FULL GAME will be added at launch.FULL GAMEWhen we exit Early Access and launch the full game, Overload will contain:

Single-player story campaign with 15+ FULL-SIZE atmospheric levels
12+ Challenge Mode levels with tons of replayability
Upgradeable player ship and 16 weapons with multiple upgrade options
20+ terrifying robot types and 3 massive bosses
Story by the writer of FREESPACE 2, plus pulse-pounding soundtrack
Epic soundtrack by Dan Wentz (DESCENT 2), Allister Brimble (DESCENT 1 REDBOOK), and Jerry Berlongieri (DESCENT 3)MULTIPLAYER EXPANSION AND LEVEL EDITORAll purchases include the FREE expansion to add Multiplayer support 6-8 months after launch. A custom Level Editor will also be released sometime after launch. The Level Editor is currently expected to be available before the Multiplayer Expansion.


Revival Productions, LLC



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Fecha de salida

Marzo 13, 2017

SOs compatibles

Windows Mac Linux

HMDs compatibles

Forma de juego