Stop Sign VR helps you avoid hitting your computer monitor, TV, walls, ceiling, lamps, furniture and other objects in and around your VR play area.
While you are playing other games a prediction algorithm warns you of possible impacts using sound, images and haptic feedback.
Position (virtual) boxes around your valuable (real) equipment, such as TVs, ceiling fans, room lighting and so on.
Enter your ceiling height to get proximity alerts for the ceiling. If you want, it can also alert you before hitting the floor.
The boxes will fade out when you're not close. The fade-out and full-visibility distances can be configured for each box separately.
If you don't know where your boxes are, because they're faded out, press the System button and look around.
-> runs alongside other games
-> works with all SteamVR/OpenVR software, games, headsets, controllers and trackers
-> perfect for when you play Hack and Slash games or other games with melee weapons
-> many configurable settings such as: alert distance, alert sound volume (or use no sound at all), turn off the default chaperone warning system, alerts for hitting ceiling or floor
-> predicts impacts of all your tracked devices: HMD, controllers and trackers
-> does not harm the performance of other VR software
-> 100% coded in C++ and optimized to spend very little CPU/GPU cycles
The alert sounds are spatialized by Steam Audio's HRTF-based binaural rendering so you will hear where the closest wall or object is, even if you can't see it.