This is a sports fictional game written for a PC cricket experience. This is about to challenge aliens controlled humanoid robots that possess high telekinetic abilities. The player should bat 20 mins and score more than 200 runs to chase the aliens away. Players can alter the opponent's score before they are prepared to chase the maximum. Microsoft Kinect v2 can be used as additional sensors to have real-time full body motion capture. The BetaReplay-mode allows for replay from the audience POV.
The game was developed by Mr. Lionel Jayaraj as a PhD student from 25th Dec 2014 and was completed on 25th Dec 2020 using Unity 2017 engine, Oculus SDK and Microsoft Kinect SDK. This is the first ever batting simulator which was published with the real-time full body motion capture (Rights reserved). The project was tested using GPU: NVIDIA GeForce GTX 1060 6GB with 8 GB RAM.
The game provides user-avatar using the Oculus tracking from head to abdomen in the absence of Kinect sensors. Enjoy!
EditoresOne Edit - Lionel Jayaraj