Parece ser que han pasado de renderizado asimétrico a simétrico y la gente está notando un mayor FOV
Aquí lo están discutiendo
www.reddit.com/r/oculus/comments ... e_dk2_fov/
Y remarco este comentario en el que un usuario dice que ya no ve las bandas negras:
OK, interesting you posting this. I just tested out RedofPaws demos. When I was in the boiler room it thought "what? I don't see any black bars! Have they increased the FOV?" I have my lenses set at the third notch from farthest out. I said to myself I need to go back in to play with the lenses to see if what I was seeing was legit and now you posted this. VERY INTERESTING.