Hace un par de días le escribí a los chicos de Techland en su foro oficial del juego Hellraid (para quien no lo conozca, es un juego con ambientación ultratumba)
Les escribí algunas ideas que tenía ya que el hilo ese iba sobre ideas que les pudiesemos aportar.
Me respondieron que estaban de acuerdo conmigo, en que la historia es muy importante y están trabajando para hacer una historia y mundo muy oscuros, nada genérico, y que además están interesados en la VR, e incluso ya han enseñado el videojuego Dying Light con equipamiento VR, algo que no se ha dicho en ningun sitio de momento.
Aquí tenéis primero mi mensaje y luego lo que me contestaron:
Hi developers, This is my first post. My name is Toni, I'm a Spanish PC Gamer, and I'm really interested in Hellraid project. I think your project is original.. far of those generic games, wich are all the same, Hellraid is about a world of darkness and fear. I really like this kind of ambientation. I want to propose to you some ideas; I think you would make a more open-game, like Dead Island or Dying Light, and work more in the history. A good history for singleplayer will be amazing, because this kind of games is unusual. I don't know many games about this world of darkness. When I saw this game, I remember Underworld: Rise of the Lycans, and Van Helsing. I love these films, you should see it and take elements for the game. Enemies like Werewolf and Vampires will be good for the game. Medusa too, Hydra, Jack Lantern.. The most important thing I recomended for you, is VIRTUAL REALITY SUPPORT. I think VR is the future, and this game is PERFECT for Virtual Reality; it would be amazing on Oculus Rift, and you can get a very good oportunity if you announce the game with Oculus Rift and Project Morpheus compability, a lot of people would have more interest on the game. Is made on first person camera, and the ambient is perfect for a good VR experience. Please, you have to make this game compatible with Oculus Rift and Project Morpheus. With a patch including, but VR support, please. Don't forget the history please.. is the most important thing. There is no games in the market with this kind of ambientation, history.. you can make a great game if you work good on the history, singleplayer, not only a "kill-kill game" or "multiplayer game for kill on the arena" Sorry for my english, but I hope you understand me. Goodbye!
I agree with you - the story of a game is really important, and we are working on something that will definitely be an immersive dark story and world. We want to create something unforgettable, not generic.
In terms of VR, it is something that interests us, and in the past we have shown Dying Light using VR equipment. However, it is something that is still in it's infancy, and we don't have an official stance on it yet. We will keep you posted if something in that space changes.
Que os parece esto?
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